Sakura's Sheep Warning
A flock of sheep mysteriously appears in the middle of the city, stunning Tomoeda residents who can't understand where these sleepy animals came from, dozing off wherever they go. Sakura, sent on the case by Kero, has to move fast before the situation draws too much attention.
The cause turns out to be the Sleep Card, whose influence makes everything around it drowsy, humans included, turning the capture into a race against sleepiness. Sakura struggles to keep her eyes open and cast her spell before succumbing to sleep herself, in a scene full of tension and humor.
This adventure highlights Sakura's determination against the most unexpected kind of adversity, and the genuine worry of Kero and Shaoran, who watch over her closely. The team's bond grows stronger, each playing an essential role so Sakura can complete her mission despite the fatigue threatening to tip everything over.